Deleting a component removes it permanently from the current game. Typically, deleting is used when creating games rather than playing them, as when playing a game a component may not be currently used in play, but may be needed again. In such cases, it is better to move the component away from the active play area rather than to delete it. To move pieces, see
Moving Pieces. To clone a component to replace a deleted component, see
Cloning Pieces.